Skip to content

2248 tile chart

Every tile value in the game, how large numbers are written, how chains are rounded and when small numbers retire.

Every tile is a power of two

All tiles in 2248 are powers of two: each value is exactly double the one before it. The smallest tile is 2. There is no upper limit, but numbers soon get too long for a small tile, so from 16,384 on the game writes them with a letter. Each value has its own color in a cycle of 12 colors, so 2 and 8192 share a color. From 1024 on, tiles also get a soft glow so that a big tile stands out on the board.

Note that 2248 is not one of the values: it is the name of the game, taken from the chain 2, 2, 4, 8. After 1024 comes 2048.

K, M, B and T

Tiles up to 8192 are shown with all their digits, so 1024, 2048 and 4096 appear in full. Larger tiles use a letter, and each letter stands for a factor of 1024, not 1000:

  • K = 1024. 16K is 16 × 1024 = 16,384.
  • M = 1024 K = 1,048,576.
  • B = 1024 M = 1,073,741,824.
  • T = 1024 B = 1,099,511,627,776.

The same letters are used on the tiles in every language of the game. Your score is different: it is shown as a full number, such as 12,345, and is shortened only when it reaches a trillion.

Tile chart from 2 to 1T

TileShown asExact value
222
444
888
161616
323232
646464
128128128
256256256
512512512
102410241,024
204820482,048
409640964,096
819281928,192
16K16K16,384
32K32K32,768
64K64K65,536
128K128K131,072
256K256K262,144
512K512K524,288
1M1M1,048,576
2M2M2,097,152
4M4M4,194,304
8M8M8,388,608
16M16M16,777,216
32M32M33,554,432
64M64M67,108,864
128M128M134,217,728
256M256M268,435,456
512M512M536,870,912
1B1B1,073,741,824
2B2B2,147,483,648
4B4B4,294,967,296
8B8B8,589,934,592
16B16B17,179,869,184
32B32B34,359,738,368
64B64B68,719,476,736
128B128B137,438,953,472
256B256B274,877,906,944
512B512B549,755,813,888
1T1T1,099,511,627,776

Rounding table

A chain merges into the smallest power of two that is at least the sum of its tiles. If the sum is already a power of two, nothing is rounded. Your score grows by the value of the new tile.

ChainSumNew tile
2 + 244
2 + 2 + 268
2 + 2 + 488
2 + 2 + 4 + 81616
4 + 4 + 41216
2 + 2 + 2 + 2 + 21016
8 + 8 + 16 + 164864
4 + 4 + 8 + 163232
8 + 8 + 8 + 8 + 84064
128 + 128 + 128384512
32 + 32 + 64 + 128 + 256 + 51210241024

The table shows two useful patterns. A ladder in which each tile doubles the one before, started by a pair, always adds up to exactly the next power of two. And a group of three equal tiles gives the same result as a group of four.

When small numbers retire

New tiles that drop in from the top are drawn from a range of six values. Small values are the most common, and the largest value of the range is rare. At the start of a game the range is 2 to 64: about 40% of new tiles are 2s, and only about 2% are 64s. The start board itself holds only 2s, 4s, 8s and 16s.

When your highest tile reaches 2048, the range moves up by one step, and the 2 retires: every 2 on the board leaves with a short animation, the empty cells refill from the top, and a message tells you which number has retired. From then on, each time your highest tile doubles, the next small number follows.

Highest tile reachedRetiredNew tiles
up to 1024none2 to 64
204824 to 128
40962 and 48 to 256
8192up to 816 to 512
16Kup to 1632 to 1024
32Kup to 3264 to 2048

The rule is simple: once your highest tile is 2048 or more, the smallest tile on the board is your highest tile divided by 512. Retiring keeps the board playable for as long as you can keep finding chains.

Your tile collection

The Statistics window has a strip with every tile value you have reached at least once, from 2 up to your highest tile, each in its own color. The next values are shown as outlines, so you can see which tile is your next goal. For ways to reach the next one, read the tips and strategies, or go back to the game.